Barebones Map script
From Mod Wiki
#define OBJECTIVE_ETQWMAP_BUILD_BRIDGE 0 #define OBJECTIVE_ETQWMAP_CAPTURE_OUTPOST 1 #define OBJECTIVE_ETQWMAP_HACK_OBJECTIVE 2 #define OBJECTIVE_ETQWMAP_DESTROY_OBJECTIVE 3 object mapObject_EtqwMap : mapObject_Default { void InitObjectives(); void CompleteObjective( float index, entity p ); handle GetObjectiveMessage( float index ); void OnBridgeBuilt(); void OnOutpostCaptured(); void OnHackObjective(); void OnDeviceDestroyed(); void PostBridgeBuiltAudio(); void StartShieldObjective(); void StartFirstObjective(); void OnShieldDestroyedScud( entity trigger ); vector GetGDFBasePosition() { return '9800 -10870 2080'; } void OnTimeLimitHit(); void OnShieldHacked(); void OnShieldDeployed( entity obj, entity trigger ); void OnHackComplete( entity obj ); void OnMCPSpawned( entity obj ); void OnMCPDestroyed( entity obj, vector newLocation, vector newAngles ); void OnMCPDelivered( entity obj ); void ClearMCPData(); float mainObjectiveIndex; entity gdfBaseTerritory; entity bridgeTerritory; entity outpostTerritory; entity stroggBaseTerritory; entity shieldTerritory; entity objective1Marker; entity objective2Marker; entity objective3Marker; entity objective4Marker; entity stroggBridgeSpawn; entity gdfOutpostSpawn; entity stroggOutpostSpawn; entity stroggBaseSpawn; entity stroggShieldSpawn; entity gdfBaseSpawn; entity gdfBridgeSpawn; entity gdfCapturableSpawn1; entity gdfCapturableSpawn2; entity bridgeConstruction; entity device; entity scudTrigger; entity mcpRoute; entity mcpCaller; entity shieldCaller; entity currentMCP; } mapObject_Base EtqwMap_MapScript() { return new mapObject_EtqwMap; } void mapObject_EtqwMap::InitObjectives() { sys.print( "*****LOADED ETQW MAP SCRIPT*****\n" ); gameRules.setWinningTeam( stroggTeam ); gdfTeam.SetRespawnWait( 20 ); stroggTeam.SetRespawnWait( 20 ); CreateRespawnTimeThread( gdfTeam ); gdfBaseTerritory = worldspawn.getEntityKey( "script_gdf_base_territory" ); bridgeTerritory = worldspawn.getEntityKey( "script_bridge_territory" ); outpostTerritory = worldspawn.getEntityKey( "script_outpost_territory" ); shieldTerritory = worldspawn.getEntityKey( "script_shield_territory" ); stroggBaseTerritory = worldspawn.getEntityKey( "script_strogg_base_territory" ); objective1Marker = worldspawn.getEntityKey( "script_obj1_marker" ); objective2Marker = worldspawn.getEntityKey( "script_obj2_marker" ); objective3Marker = worldspawn.getEntityKey( "script_obj3_marker" ); objective4Marker = worldspawn.getEntityKey( "script_obj4_marker" ); bridgeConstruction = worldspawn.getEntityKey( "script_bridge_materials" ); device = worldspawn.getEntityKey( "script_strogg_device" ); stroggBridgeSpawn = worldspawn.getEntityKey( "script_strogg_bridge_spawn" ); stroggShieldSpawn = worldspawn.getEntityKey( "script_strogg_shield_spawn" ); stroggBaseSpawn = worldspawn.getEntityKey( "script_strogg_base_spawn" ); stroggOutpostSpawn = worldspawn.getEntityKey( "script_strogg_outpost_spawn" ); gdfBaseSpawn = worldspawn.getEntityKey( "script_gdf_base_spawn" ); gdfBridgeSpawn = worldspawn.getEntityKey( "script_gdf_bridge_spawn" ); gdfOutpostSpawn = worldspawn.getEntityKey( "script_gdf_outpost_spawn" ); gdfCapturableSpawn1 = worldspawn.getEntityKey( "script_capturable_spawn_gdf_1" ); gdfCapturableSpawn2 = worldspawn.getEntityKey( "script_capturable_spawn_gdf_2" ); mcpRoute = worldspawn.getEntityKey( "script_mcp_route" ); mcpCaller = worldspawn.getEntityKey( "script_mcp_caller" ); shieldCaller = worldspawn.getEntityKey( "script_shieldgen_caller" ); gdfBaseSpawn.setGameTeam( gdfTeam ); stroggBridgeSpawn.setGameTeam( stroggTeam ); stroggShieldSpawn.setGameTeam( stroggTeam ); stroggBaseSpawn.setGameTeam( stroggTeam ); gdfOutpostSpawn.setGameTeam( $null_entity ); gdfBridgeSpawn.setGameTeam( $null_entity ); stroggOutpostSpawn.setGameTeam( stroggTeam ); gdfCapturableSpawn1.vSetActive( false ); gdfCapturableSpawn2.vSetActive( false ); objective1Marker.vStartObjective(); objective2Marker.vFinishObjective(); objective3Marker.vFinishObjective(); objective4Marker.vFinishObjective(); thread StartFirstObjective(); mainObjectiveIndex = OBJECTIVE_ETQWMAP_BUILD_BRIDGE; objManager.setNextObjective( gdfTeam, mainObjectiveIndex ); objManager.setNextObjective( stroggTeam, mainObjectiveIndex ); } void mapObject_EtqwMap::CompleteObjective( float index, entity p ) { if ( index == OBJECTIVE_ETQWMAP_BUILD_BRIDGE ) { OnBridgeBuilt(); } else if ( index == OBJECTIVE_ETQWMAP_CAPTURE_OUTPOST ) { OnOutpostCaptured(); } else if ( index == OBJECTIVE_ETQWMAP_HACK_OBJECTIVE ) { OnHackObjective(); } else if ( index == OBJECTIVE_ETQWMAP_DESTROY_OBJECTIVE ) { OnDeviceDestroyed(); } } void mapObject_EtqwMap::OnShieldDeployed( entity obj, entity trigger ) { scudTrigger = trigger; scudTrigger.vStartObjective(); } void mapObject_EtqwMap::OnHackComplete( entity obj ) { if ( obj == scudTrigger ) { OnShieldHacked(); } } void mapObject_EtqwMap::ClearMCPData() { if ( currentMCP != $null_entity ) { currentMCP.vFreeMission(); currentMCP = $null_entity; } } void mapObject_EtqwMap::OnMCPSpawned( entity obj ) { ClearMCPData(); } void mapObject_EtqwMap::OnMCPDestroyed( entity obj, vector newLocation, vector newAngles ) { if ( currentMCP != obj ) { return; } ClearMCPData(); mcpCaller.vCallDrop( newLocation, newAngles ); } void mapObject_EtqwMap::OnMCPDelivered( entity obj ) { ClearMCPData(); if ( mainObjectiveIndex == OBJECTIVE_ETQWMAP_CAPTURE_OUTPOST ) { currentMCP = obj; objManager.SetObjectiveEntity( currentMCP, mainObjectiveIndex ); currentMCP.vSetGoalMarker( objective2Marker ); currentMCP.vSetPathTargets( mcpCaller.getWorldOrigin(), objective2Marker.getWorldOrigin() ); currentMCP.setTrackerEntity( mcpRoute ); CreateInitialTimedMission( currentMCP ); currentMCP.vCreateMission(); } } handle mapObject_EtqwMap::GetObjectiveMessage( float index ) { if ( index == OBJECTIVE_ETQWMAP_BUILD_BRIDGE ) { return sys.localizeString( "maps/valley/obj_bridge" ); } if ( index == OBJECTIVE_ETQWMAP_CAPTURE_OUTPOST ) { return sys.localizeString( "maps/valley/obj_outpost" ); } if ( index == OBJECTIVE_ETQWMAP_HACK_OBJECTIVE ) { return sys.localizeString( "maps/valley/obj_depot" ); } if ( index == OBJECTIVE_ETQWMAP_DESTROY_OBJECTIVE ) { return sys.localizeString( "maps/valley/obj_contaminator" ); } return g_locStr_BadObjective; } void mapObject_EtqwMap::OnShieldHacked() { objManager.SetObjectiveEntity( $null_entity, -1 ); StopTimedMission(); scudTrigger.vCompleteMission(); } void mapObject_EtqwMap::OnBridgeBuilt() { mainObjectiveIndex = OBJECTIVE_ETQWMAP_CAPTURE_OUTPOST; objManager.setNextObjective( gdfTeam, mainObjectiveIndex ); objManager.setNextObjective( stroggTeam, mainObjectiveIndex ); objective1Marker.vFinishObjective(); objective2Marker.vStartObjective(); bridgeTerritory.setGameTeam( gdfTeam ); stroggBridgeSpawn.setGameTeam( $null_entity ); gdfBaseTerritory.setActive( false ); bridgeTerritory.setActive( true ); outpostTerritory.setActive( true ); gdfBridgeSpawn.setGameTeam( gdfTeam ); gdfCapturableSpawn1.vSetActive( true ); objManager.SetObjectiveEntity( $null_entity, -1 ); StopTimedMission(); bridgeConstruction.vCompleteMission(); mcpCaller.vOnDeploy(); thread PostBridgeBuiltAudio(); gdfTeam.SetRespawnWait( 15 ); ResetRespawnTimeThread(); } void mapObject_EtqwMap::OnOutpostCaptured() { mainObjectiveIndex = OBJECTIVE_ETQWMAP_HACK_OBJECTIVE; objManager.setNextObjective( gdfTeam, mainObjectiveIndex ); objManager.setNextObjective( stroggTeam, mainObjectiveIndex ); gdfCapturableSpawn1.vSetActive( false ); gdfCapturableSpawn1.setGameTeam( gdfTeam ); gdfOutpostSpawn.setGameTeam( gdfTeam ); stroggOutpostSpawn.setGameTeam( $null_entity ); outpostTerritory.setGameTeam( gdfTeam ); gdfCapturableSpawn2.vSetActive( true ); objective2Marker.vFinishObjective(); objective3Marker.vStartObjective(); objManager.SetObjectiveEntity( $null_entity, -1 ); if ( currentMCP != $null_entity ) { currentMCP.vCompleteMission(); } StopTimedMission(); shieldCaller.vOnDeploy(); G_PlayObjectiveCompletedRoll( GDF ); objManager.PlaySound( worldspawn.getKey( "snd_outpost_captured_strogg" ), stroggTeam ); objManager.PlaySound( worldspawn.getKey( "snd_outpost_captured_gdf" ), gdfTeam ); gdfTeam.SetRespawnWait( 20 ); stroggTeam.SetRespawnWait( 20 ); ResetRespawnTimeThread(); } void mapObject_EtqwMap::OnHackObjective() { sys.print( "*****SHIELD HACKED*****\n" ); mainObjectiveIndex = OBJECTIVE_ETQWMAP_DESTROY_OBJECTIVE; objManager.setNextObjective( gdfTeam, mainObjectiveIndex ); objManager.setNextObjective( stroggTeam, mainObjectiveIndex ); objective3Marker.vFinishObjective(); objective4Marker.vStartObjective(); device.vStartObjective(); gdfCapturableSpawn2.vSetActive( false ); gdfCapturableSpawn2.setGameTeam( gdfTeam ); stroggShieldSpawn.setGameTeam( $null_entity ); shieldTerritory.setGameTeam( gdfTeam ); scudTrigger.vFreeMission(); objManager.SetObjectiveEntity( device, mainObjectiveIndex ); CreateInitialTimedMission( device ); device.vCreateMission(); gdfTeam.SetRespawnWait( 20 ); stroggTeam.SetRespawnWait( 20 ); ResetRespawnTimeThread(); } void mapObject_EtqwMap::OnDeviceDestroyed() { objective4Marker.vFinishObjective(); StopTimedMission(); device.vFinishObjective();; gameRules.setWinningTeam( gdfTeam ); gameRules.endGame(); device.vCompleteMission(); } void mapObject_EtqwMap::PostBridgeBuiltAudio() { sys.wait( 10.f ); objManager.PlaySound( worldspawn.getKey( "snd_mcp_intro_strogg" ), stroggTeam ); objManager.PlaySound( worldspawn.getKey( "snd_mcp_intro_gdf" ), gdfTeam ); } void mapObject_EtqwMap::StartShieldObjective() { sys.wait( 5.f ); scudTrigger.vSetActive( true ); CreateInitialTimedMission( scudTrigger ); scudTrigger.vCreateMission(); objManager.SetObjectiveEntity( scudTrigger, mainObjectiveIndex ); } void mapObject_EtqwMap::OnShieldDestroyedScud( entity trigger ) { thread StartShieldObjective(); } void mapObject_EtqwMap::StartFirstObjective() { sys.wait( 5.f ); objManager.SetObjectiveEntity( bridgeConstruction, mainObjectiveIndex ); CreateInitialTimedMission( bridgeConstruction ); bridgeConstruction.vCreateMission(); bridgeConstruction.vStartObjective(); } void mapObject_EtqwMap::OnTimeLimitHit() { FinishTimedMission(); objManager.SetObjectiveEntity( $null_entity, -1 ); objManager.PlaySound( worldspawn.getKey( "snd_gdflose_strogg" ), stroggTeam ); objManager.PlaySound( worldspawn.getKey( "snd_gdflose_gdf" ), gdfTeam ); }