Adding base structures

From Mod Wiki
An Advanced Map
1. Introduction and goals of the tutorial
2. Necessary map declarations
3. Caulk hull
4. Creating a simple terrain
5. Adding an atmosphere
6. Adding player spawns
7. Adding base structures
8. Adding base vehicles
9. Creating a constructible Bridge
10. Adding an MCP escort objective
11. Adding a Shield Generator hack objective
12. Creating a destructible objective
13. Adding Objective spawns and vehicles
14. Info Objectives
15. Deployzones
16. Playzones
17. Masks
18. Barebones Map script
19. Creating a command map
20. Levelshot

Now let’s add a GDF base structure near our spawn points. Add a new reference, maps/references/cc.world. The command center has its own turret to defend the base from artillery strikes, enemy infantry and vehicles. To further secure our base we can add base gates. Add a set of base gates by adding a new reference, maps/references/valley/gdf_base_gates_north.world. Only GDF players and vehicles will be able to pass through these gates. A typical GDF base will have more than one exit, but one set is ok for now.

The GDF command center combined with the base gates.

See Also