An Advanced Map

From Mod Wiki
Revision as of 17:29, 21 November 2007 by Ducks (talk | contribs) (Batch update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to:navigation, search

This is a guide for creating a first playable map for Enemy Territory: Quake Wars.

  1. Introduction and goals of the tutorial
  2. Necessary map declarations
  3. Caulk hull
  4. Creating a simple terrain
  5. Adding an atmosphere
  6. Adding player spawns
  7. Adding base structures
  8. Adding base vehicles
  9. Creating a constructible Bridge
  10. Adding an MCP escort objective
  11. Adding a Shield Generator hack objective
  12. Creating a destructible objective
  13. Adding Objective spawns and vehicles
  14. Info Objectives
  15. Deployzones
  16. Playzones
  17. Masks
  18. Barebones Map script
  19. Creating a command map
  20. Levelshot
Retrieved from ‘https://wiki.splashdamage.com/index.php?title=An_Advanced_Map&oldid=3459’

Navigation menu

Views

  • Page
  • Discussion
  • View source
  • History

Personal tools

  • Log in

Navigation

  • Main page
  • Community portal
  • Current events
  • Recent changes
  • Random page
  • Help

More Resources

  • Splash Damage
  • Community Forums

 

Tools

  • What links here
  • Related changes
  • Special pages
  • Printable version
  • Permanent link
  • Page information
  • Cite this page
Powered by MediaWiki
  • Privacy policy
  • About Mod Wiki
  • Disclaimers