Masks
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Revision as of 18:44, 22 November 2007 by
DavidE
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An Advanced Map
1.
Introduction and goals of the tutorial
2.
Necessary map declarations
3.
Caulk hull
4.
Creating a simple terrain
5.
Adding an atmosphere
6.
Adding player spawns
7.
Adding base structures
8.
Adding base vehicles
9.
Creating a constructible Bridge
10.
Adding an MCP escort objective
11.
Adding a Shield Generator hack objective
12.
Creating a destructible objective
13.
Adding Objective spawns and vehicles
14.
Info Objectives
15.
Deployzones
16.
Playzones
17.
Masks
18.
Barebones Map script
19.
Creating a command map
20.
Levelshot
There are four different types of masks used in ETQW maps.
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