Difference between revisions of "Main Page"

From Mod Wiki
('''Design''')
(Reshuffled Tutorials to the top.)
Line 1: Line 1:
__notoc__
+
__NOTOC__
 +
 
 +
= '''Tutorials''' =
 +
{| width="100%"
 +
| width="50%" valign="top" |
 +
{| style="border: 1px solid #AAAAAA;" width="100%"
 +
| style="border-bottom: 1px solid #AAAAAA; background: #F9F9F9;" |
 +
=== [[Taking A Screenshot]] ===
 +
|-
 +
|
 +
* '''[[Taking A Screenshot]]''' - Settings and options for making a great screenshot!
 +
|-
 +
| style="border-bottom: 1px solid #AAAAAA; background: #F9F9F9;" |
 +
=== [[Vehicle Tutorial]] ===
 +
|-
 +
|
 +
* '''[[Step 1]]''' - Design considerations, before you do anything else!
 +
* '''[[Step 2]]''' - Initial rough model, rig and basic script.
 +
* '''[[Step 3]]''' - More advanced rig and scripting.
 +
* '''[[Step 4]]''' - Further technical setup ideas.
 +
|-
 +
|}
 +
| width="50%" valign="top" |
 +
{| style="border: 1px solid #AAAAAA;" width="100%"
 +
| style="border-bottom: 1px solid #AAAAAA; background: #F9F9F9;" |
 +
=== [[Making A Terrain Model]] ===
 +
|-
 +
|
 +
* '''[[Step 1]]''' - Create a terrain mesh for your map.
 +
* More to go here, temp for now.
 +
|-
 +
|}
 +
|}
 +
 
 +
 
 
= '''Code''' =
 
= '''Code''' =
 
{| width="100%"
 
{| width="100%"
Line 63: Line 97:
 
|-
 
|-
 
| style="border-bottom: 1px solid #AAAAAA; background: #F9F9F9;" |
 
| style="border-bottom: 1px solid #AAAAAA; background: #F9F9F9;" |
 
 
=== [[Animation]] ===
 
=== [[Animation]] ===
 
|-
 
|-
Line 106: Line 139:
 
|}
 
|}
 
|}
 
|}
 
 
= '''Tutorials''' =
 
=== [[Taking A Screenshot]] ===
 
* Describes the best settings and options to use to take a great screenshot from inside the game!
 
=== [[Vehicle Tutorial]] ===
 
* Takes you through the process of making a vehicle for ET:QW.
 
* Covers design, modeling, rigging, animation and scripting!
 
=== [[Making A Terrain Model]] ===
 
* Shows you all steps for creating terrain models for your maps.
 
* Describes the same processes and tools that Splash Damage used to make ET:QW!
 

Revision as of 16:41, 15 October 2007


Tutorials

Taking A Screenshot

Vehicle Tutorial

  • Step 1 - Design considerations, before you do anything else!
  • Step 2 - Initial rough model, rig and basic script.
  • Step 3 - More advanced rig and scripting.
  • Step 4 - Further technical setup ideas.

Making A Terrain Model

  • Step 1 - Create a terrain mesh for your map.
  • More to go here, temp for now.


Code

Vehicle Scripting

Entity Scripting

  • Classes - Tree of entity types.
  • Events - List of all script events.
  • Examples - Some example walkthoughs of building up a scripted entity.
  • Script Files - List of the script files used by the game.

GUIs


Design

Art

Models

  • In-Game Models - Making models for use in the engine.
  • High-Poly Models - Making source models for baking normal maps.
  • Renderbump - Create normal maps from high-poly geometry.
  • Imposters - Sprites used for rendering complex models cheaply at a distance.

Animation

Textures

Terrain Editing

Atmospheres and Effects