Reference (GUIs)

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Properties

  • AdminProperties
  • LimboProperties
  • PlayerProperties
  • SDNet

Window Types

UIObject is the base window type from which all other window types inherit from.

  • UIObject
    • UIObject_Drawable
      • layoutStatic
        • UILayout_StaticBase
          • layoutVertical
          • layoutHorizontal
      • window
        • binder
        • cinematic
        • creditScroll
        • edit
        • editw
        • iconNotification
        • list
        • marquee
        • progress
        • radialmenu
        • renderWorld
        • slider
    • UIRenderWorld_Child
      • renderModel
      • renderLight
      • renderCamera
      • renderCameraAnim
  • UserInterfaceLocal
Retrieved from ‘https://wiki.splashdamage.com/index.php?title=Reference_(GUIs)&oldid=3268’
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  • GUIs

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  • This page was last modified on 21 November 2007, at 12:07.
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