Difference between revisions of "Info Objectives"
From Mod Wiki
Line 1: | Line 1: | ||
− | Info_objective entities | + | {{first etqwmap toc}} |
+ | Info_objective entities provide objective information to the player during the game such as; | ||
+ | |||
+ | * The objective description the player will see in the limbo menu and in game. | ||
+ | * The icon to display in the world | ||
+ | * The icon and objective number on the command map | ||
+ | |||
+ | Their position in the world, just like the spawn masters, determine the objective position on the command map. An info_objective has been placed under each of the four objectives in the example map. | ||
+ | |||
+ | == Entity keys == | ||
+ | |||
+ | === Bridge info_objective === | ||
+ | |||
+ | * {{keyname|objective_index}} {{keyvalue|0}} | ||
+ | * {{keyname|mtr_icon}} {{keyvalue|hud/icons/missionsystem/obj_build}} | ||
+ | * {{keyname|mtr_icon_number}} {{keyvalue|hud/objectives/marker_01}} | ||
+ | * {{keyname|text_objective_gdf}} {{keyvalue|maps/valley/obj01_gdf}} | ||
+ | * {{keyname|text_objective_strogg}} {{keyvalue|maps/valley/obj01_strogg}} | ||
+ | * {{keyname|text_short_objective_gdf}} {{keyvalue|maps/valley/obj01_gdf_short}} | ||
+ | * {{keyname|text_short_objective_strogg}} {{keyvalue|maps/valley/obj01_strogg_short}} | ||
+ | * {{keyname|mtr_objective_gdf}} {{keyvalue|hud/icons/missionsystem/obj_build}} | ||
+ | * {{keyname|mtr_objective_world_icon_strogg}} {{keyvalue|hud/icons/missionsystem/obj_defend}} | ||
+ | * {{keyname|mtr_objective_world_icon_gdf}} {{keyvalue|hud/icons/missionsystem/obj_build}} | ||
+ | |||
+ | === MCP info_objective === | ||
+ | |||
+ | === Shield generator info_objective === | ||
+ | |||
+ | === Destruction info_objective === | ||
+ | |||
+ | == Common entity keys == | ||
+ | |||
+ | * {{keyname|icon_size_cm}} {{keyvalue|24}} | ||
+ | : Size of objective type icon on command map | ||
+ | * {{keyname|icon_size_number_cm}} {{keyvalue|24}} | ||
+ | : Size of objective number icon on command map | ||
+ | * {{keyname|icon_offset_cm}} {{keyvalue|8 8 0}} | ||
+ | : Offset of objective type icon on command map | ||
+ | And since strogg defend this map; | ||
+ | * {{keyname|mtr_objective_strogg}} {{keyvalue|hud/icons/missionsystem/obj_defend}} | ||
+ | : Objective type icon | ||
+ | * {{keyname|mtr_objective_strogg_desat}} {{keyvalue|hud/icons/missionsystem/obj_defend_desat}} | ||
+ | : Objective type icon | ||
+ | * {{keyname|mtr_objective_world_icon_strogg}} {{keyvalue|hud/icons/missionsystem/obj_defend}} | ||
+ | : Objective type icon |
Revision as of 19:26, 21 November 2007
Info_objective entities provide objective information to the player during the game such as;
- The objective description the player will see in the limbo menu and in game.
- The icon to display in the world
- The icon and objective number on the command map
Their position in the world, just like the spawn masters, determine the objective position on the command map. An info_objective has been placed under each of the four objectives in the example map.
Contents
Entity keys
Bridge info_objective
- objective_index 0
- mtr_icon hud/icons/missionsystem/obj_build
- mtr_icon_number hud/objectives/marker_01
- text_objective_gdf maps/valley/obj01_gdf
- text_objective_strogg maps/valley/obj01_strogg
- text_short_objective_gdf maps/valley/obj01_gdf_short
- text_short_objective_strogg maps/valley/obj01_strogg_short
- mtr_objective_gdf hud/icons/missionsystem/obj_build
- mtr_objective_world_icon_strogg hud/icons/missionsystem/obj_defend
- mtr_objective_world_icon_gdf hud/icons/missionsystem/obj_build
MCP info_objective
Shield generator info_objective
Destruction info_objective
Common entity keys
- icon_size_cm 24
- Size of objective type icon on command map
- icon_size_number_cm 24
- Size of objective number icon on command map
- icon_offset_cm 8 8 0
- Offset of objective type icon on command map
And since strogg defend this map;
- mtr_objective_strogg hud/icons/missionsystem/obj_defend
- Objective type icon
- mtr_objective_strogg_desat hud/icons/missionsystem/obj_defend_desat
- Objective type icon
- mtr_objective_world_icon_strogg hud/icons/missionsystem/obj_defend
- Objective type icon