EntityClass:idEntity
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Class Tree
- idClass
- idEntity
Child Classes
sdTeleporter sdStuffSystem sdSnowEffect sdRouteConstraintMarker sdRouteConstraintController sdRainEffect sdPlayZoneMarker sdPlayZoneEntity sdModelStatic sdMiscFlare sdLocationMarker sdLiquid sdLadderEntity sdLODEntity sdInstStatic sdImposterEntity sdEnvDefinitionEntity sdEnvBoundsEntity sdAtmosphere sdAmbientLight sdAdEntity rvClientPhysics idWorldspawn idTrigger idTarget idStaticEntity idSplinePath idSpawnableEntity idSound idProjectile idPlayerStart idLight idItem idForceField idCursor3D idCamera idMoveable idAnimatedEntity idAASObstacleEntity
Description
UNKNOWN
Supported Events
getName bind bindPosition bindToJoint unbind removeBinds setModel setSkin setCoverage getWorldAxis setWorldAxis getWorldOrigin getGravityNormal setWorldOrigin getOrigin setOrigin getAngles setAngles setGravity alignToAxis getLinearVelocity setLinearVelocity getAngularVelocity setAngularVelocity getMass getCenterOfMass setFriction getSize setSize getMins getMaxs getAbsMins getAbsMaxs getRenderMins getRenderMaxs setRenderBounds isHidden hide show touches touchesBounds getShaderParm setShaderParm setShaderParms setColor getColor startSound stopSound fadeSound setChannelPitchShift setChannelFlags clearChannelFlags chSetNumLines chAddLine chGetDistance chSetLineText chSetLineTextIndex chSetLineMaterial chSetLineColor chSetLineSize chSetLineFraction chSetLineType sendNetworkCommand sendNetworkEvent getNextKey setKey getKey getIntKey getFloatKey getVectorKey getEntityKey getKeyWithDefault getIntKeyWithDefault getFloatKeyWithDefault getVectorKeyWithDefault distanceTo distanceToPoint getMaster playMaterialEffect playMaterialEffectMaxVisDist playEffect playEffectMaxVisDist playJointEffect playJointEffectViewSuppress playOriginEffect playOriginEffectMaxVisDist playBeamEffect lookupEffect stopEffect killEffect stopEffectHandle unBindEffectHandle setEffectRenderBounds setEffectAttenuation setEffectColor setEffectOrigin setEffectAngles stopAllEffects detachRotationBind disablePhysics enablePhysics entitiesInBounds entitiesInLocalBounds entitiesInTranslation entitiesInRadius entitiesOfClass entitiesOfType entitiesOfCollection filterEntitiesByRadius filterEntitiesByClass filterEntitiesByAllegiance filterEntitiesByDisguiseAllegiance filterEntitiesByFilter filterEntitiesByTouching getBoundsCacheCount getBoundsCacheEntity getSavedCacheCount getSavedCacheEntity saveCachedEntities freeSavedCache getEntityAllegiance takesDamage setTakesDamage setNetworkSynced applyDamage hasAbility sync syncBroadcast syncCallback clearContacts setContents setClipmask putToRest hasGroundContacts disableGravity isAtRest isBound disableImpact enableImpact enableKnockback disableKnockback hasForceDisableClip forceDisableClip forceEnableClip turnTowards getGameTeam setGameTeam launchMissileSimple launchBullet setComeToRest applyImpulse addForce addForceAt addTorque activatePhysics getGUI pointInRadar preventDeployment allocBeam updateBeam freeBeam freeAllBeams getNextTeamEntity getHealth setHealth getMaxHealth setMaxHealth setCanCollideWithTeam isInWater spawnClientEffect spawnClientCrawlEffect getSpawnID setSpotted isSpotted forceNetworkUpdate addCheapDecal getEntityNumber disableCrosshairTrace inCollection getEntityContents getMaskedEntityContents getDriver getPositionPlayer getDamageScale getJointHandle getDefaultSurfaceType forceRunPhysics getNumPositions