ScriptEvent:updateBeam

From Mod Wiki

Parameters

integer handle -- Handle to the beam.
vector start -- Start position of the beam in world space.
vector end -- End position of the beam in world space.
vector color -- RGB components of the color of the beam.
float alpha -- Alpha component of the color of the beam.
float width -- Width of the beam.

Result

None.

Supported By

idEntity

Comments

Functionality

Updates the specified beam model.