Adding base structures

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An Advanced Map
1. Introduction and goals of the tutorial
2. Necessary map declarations
3. Caulk hull
4. Creating a simple terrain
5. Adding an atmosphere
6. Adding player spawns
7. Adding base structures
8. Adding base vehicles
9. Creating a constructible Bridge
10. Adding an MCP escort objective
11. Adding a Shield Generator hack objective
12. Creating a destructible objective
13. Adding Objective spawns and vehicles
14. Info Objectives
15. Deployzones
16. Playzones
17. Masks
18. Barebones Map script
19. Creating a command map
20. Levelshot
Now let’s add a GDF base structure near our spawn points. Add a new reference, maps/references/cc.world. The command center has its own turret to defend the base from artillery strikes, enemy infantry and vehicles. To further secure our base we can add base gates. Add a set of base gates by adding a new reference, maps/references/valley/gdf_base_gates_north.world. Only GDF players and vehicles will be able to pass through these gates. A typical GDF base will have more than one exit, but one set is ok for now.
The GDF command center combined with the base gates.
Enlarge
The GDF command center combined with the base gates.

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