An Advanced Terrain and Megatexture
From Mod Wiki
Contents
Introduction
This guide will show you step by step, on how to get a detailed Megatextured Terrain into the game.
For this tutorial you must:
- Have a modelling package that can export as LWO 0r OBJ
- Have basic modelling skills
- Have basic mapping skills as in A Simple First Map
This tutorial covers:
- Steps to create a detailed terrain mesh.
- How to assign the Megatexture
- How to add the terrain mesh to a map
- How to make a Megatexture
- How to compile a Megatexture
- How to add Water to a map
Programs used in this tutorial are:
- Mudbox
- World Machine
- Lightwave
- Maya
Other similar programs can be used instead of these, but wont be covered in this tutorial.