UILayout Horizontal
From Mod Wiki
Class Tree
Overview
A horizontal layout will automatically order child windows horizontally. All child window rectangles are relative to the the previously defined child rectangle.
This class may be used in the GUIs. It will inherit all properties, flags, functions and events from UILayout_StaticBase.
Window type:
type layoutHorizontal;
Example:
windowDef lytMedals { type layoutHorizontal; properties { rect rect = PADDING, 150, _fill_to_right_of( statsPlayerBanner_Achievements ), 210; string class; float selectedItem = -1; } // Place each button directly to the right of the previously defined button _achievements_list( Soldier, "soldier" ) _achievements_list( Medic, "medic" ) _achievements_list( Engineer, "engineer" ) _achievements_list( FieldOps, "fieldops" ) _achievements_list( CovertOps, "covertops" ) _achievements_list( BattleSense, "battlesense" ) _achievements_list( LightWeapons, "lightweapons" ) _achievements_list( Vehicles, "vehicles" ) }
Properties
UILayout Horizontal Properties