ScriptEvent:playMaterialEffect
From Mod Wiki
Parameters
string key -- Key to look up the effect name from. vector color -- RGB color components. string joint -- Name of the joint to play the effect on. string material -- Material type to look up any special effect from. integer loop -- Whether the effect should be once only, or loop.
Result
handle -- Handle to the spawned effect.
Supported By
sdClientScriptEntity idEntity
Comments
- If the joint cannot be found, the effect will play at the entity's origin.
- The key must start with "fx_".
Functionality
Looks up an effect on the entity and plays it at the specified joint. If a special version matching that of the material passed is found, that will be played, otherwise the exact key name will be used.