ScriptEvent:bindToJoint
From Mod Wiki
Parameters
entity (cannot be null) master -- The entity to bind to. string joint -- The name of the joint to bind to. boolean oriented -- Whether the bind is position only, or also oriented.
Result
None.
Supported By
sdClientScriptEntity idEntity
Functionality
Binds the physics for this entity to the joint on the entity specified. They will be bound in their current relative position, but the entity will keep its own independant orientation unless the oriented flag is set.