Script:Files:script/deployables/deployzone.script

From Mod Wiki
Revision as of 09:56, 5 November 2007 by Wizz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
object deployzone {
    void            preinit();
    void            OnPostMapSpawn();
    void            destroy();

    void            OnSetTeam( object oldTeam, object newTeam );

    void            vOnCaptured( entity p );

    void            ClearOldTeam( object team );
    void            DestroyDeployables( object team );

    entity            spawnController;
    entity            mcpSpawnPoint;

    float            territoryIconHandle;
    boolean            allowMCPDeployment;

    float            objectiveIndex;
}

void deployzone::preinit() {
    allowMCPDeployment    = getFloatKey( "no_deploy" ) == 0.f;

    objectiveIndex        = getFloatKeyWithDefault( "objective_index", -1 );

    territoryIconHandle = -1;
}

void deployzone::OnPostMapSpawn() {
    if ( !sys.isClient() ) {
        spawnController        = getEntityKey( "spawn_controller" );
        mcpSpawnPoint        = getEntityKey( "mcp_spawn_point" );

        string startTeamName = getKey( "start_team" );
        if ( startTeamName != "" ) {
            setGameTeam( sys.getTeam( startTeamName ) );
        }
    }

    territoryIconHandle    = MakeTerritoryIcon( self );
}

void deployzone::destroy() {
    FreeTerritoryIcon( self, territoryIconHandle );
}

void deployzone::OnSetTeam( object oldTeam, object newTeam ) {
    if ( oldTeam != $null_entity ) {
        ClearOldTeam( oldTeam );
        DestroyDeployables( newTeam );
    }

    if ( spawnController != $null_entity ) {
        spawnController.setGameTeam( newTeam );
    }

    if ( mcpSpawnPoint != $null_entity ) {
        mcpSpawnPoint.setGameTeam( newTeam );
    }

    string teamName = newTeam.getName();
    string lastMatch;
    entity targetEnt;

    string targetPrefix = "target_" + teamName;
    while ( true ) {
        lastMatch = getNextKey( targetPrefix, lastMatch );
        if ( lastMatch == "" ) {
            break;
        }

        targetEnt = getEntityKey( lastMatch );
        targetEnt.vOnDeploy();
    }

    float count = entitiesOfCollection( "territoryflags" );
    float i;
    for ( i = 0; i < count; i++ ) {
        entity ent = getBoundsCacheEntity( i );

        vector org = ent.getWorldOrigin();

        entity territory = sys.getTerritoryForPoint( org, $null, 0.0f, 0.0f );
        if ( territory != self ) {
            continue;
        }

        ent.setGameTeam( newTeam );
    }
}

void deployzone::vOnCaptured( entity p ) {
    if ( objectiveIndex != -1 ) {
        objManager.CompleteObjective( objectiveIndex, p );
    }
}

void deployzone::ClearOldTeam( object team ) {
    if ( team == $null_entity ) {
        return;
    }

    string teamName = team.getName();
    string lastMatch;
    entity targetEnt;

    string targetPrefix = "target_" + teamName;

    while ( true ) {
        lastMatch = getNextKey( targetPrefix, lastMatch );
        if ( lastMatch == "" ) {
            break;
        }

        targetEnt = getEntityKey( lastMatch );
        targetEnt.vOnUnDeploy();
    }
}

void deployzone::DestroyDeployables( object team ) {
    entitiesOfCollection( "deployables" );
    filterEntitiesByTouching( true );
    float cacheIndex = saveCachedEntities();

    float count = getSavedCacheCount( cacheIndex );

    vector up;
    up_z = 1.f;

    float i;
    entity ent;
    for ( i = 0; i < count; i++ ) {
        ent = getSavedCacheEntity( cacheIndex, i );

        if ( ent.getGameTeam() != team ) {
            entity territory = sys.getTerritoryForPoint( ent.getWorldOrigin(), $null_entity, 0, 0 );            
            if ( territory == self ) {
                ent.applyDamage( $null_entity, self, up, GetDamage( "damage_deployable_destroy" ), 1.f, $null_entity );
            }
        }
    }

    freeSavedCache( cacheIndex );
}