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- EntityClass:idPhysics Actor
- EntityClass:idPhysics Base
- EntityClass:idPhysics Monster
- EntityClass:idPhysics Parametric
- EntityClass:idPhysics Player
- EntityClass:idPhysics RigidBody
- EntityClass:idPhysics Static
- EntityClass:idPhysics StaticMulti
- EntityClass:idPlat
- EntityClass:idPlayer
- EntityClass:idPlayerStart
- EntityClass:idProjectile
- EntityClass:idProjectile RigidBody
- EntityClass:idSound
- EntityClass:idSpawnableEntity
- EntityClass:idSplinePath
- EntityClass:idStaticEntity
- EntityClass:idTarget
- EntityClass:idTarget Null
- EntityClass:idTestModel
- EntityClass:idThread
- EntityClass:idTrigger
- EntityClass:idTrigger Hurt
- EntityClass:idTrigger Multi
- EntityClass:idWeapon
- EntityClass:idWorldspawn
- EntityClass:rvClientCrawlEffect
- EntityClass:rvClientEffect
- EntityClass:rvClientEntity
- EntityClass:rvClientMoveable
- EntityClass:rvClientPhysics
- EntityClass:sdAdEntity
- EntityClass:sdAmbientLight
- EntityClass:sdAtmosphere
- EntityClass:sdCVarWrapper
- EntityClass:sdCamera Placement
- EntityClass:sdClientAnimated
- EntityClass:sdClientLight
- EntityClass:sdClientProjectile
- EntityClass:sdClientProjectile Parabolic
- EntityClass:sdClientScriptEntity
- EntityClass:sdDLLThread
- EntityClass:sdDefenceTurret
- EntityClass:sdDeliveryVehicle
- EntityClass:sdDeployMaskEditSession
- EntityClass:sdDeployZone
- EntityClass:sdDynamicSpawnPoint
- EntityClass:sdEnvBoundsEntity
- EntityClass:sdEnvDefinitionEntity
- EntityClass:sdGameRules