Difference between revisions of "An Advanced Terrain and Megatexture"
From Mod Wiki
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+ | [[Image:AdvMega_Intro.jpg|right]] | ||
= Introduction = | = Introduction = | ||
+ | This guide will show you step by step, on how to get a detailed Megatextured Terrain into the game. | ||
+ | |||
+ | '''For this tutorial you must:''' | ||
+ | * Have a modelling package that can export as LWO 0r OBJ | ||
+ | * Have basic modelling skills | ||
+ | * Have basic mapping skills as in [[A Simple First Map]] | ||
+ | |||
+ | '''This tutorial covers:''' | ||
+ | * Steps to create a detailed terrain mesh. | ||
+ | * How to assign the Megatexture | ||
+ | * How to add the terrain mesh to a map | ||
+ | * How to make a Megatexture | ||
+ | * How to compile a Megatexture | ||
+ | * How to add Water to a map | ||
+ | |||
+ | '''Programs used in this tutorial are:''' | ||
+ | * Mudbox | ||
+ | * World Machine | ||
+ | * Lightwave | ||
+ | * Maya | ||
+ | |||
+ | Other similar programs can be used instead of these, but wont be covered in this tutorial. | ||
Revision as of 14:36, 4 December 2007
Contents
Introduction
This guide will show you step by step, on how to get a detailed Megatextured Terrain into the game.
For this tutorial you must:
- Have a modelling package that can export as LWO 0r OBJ
- Have basic modelling skills
- Have basic mapping skills as in A Simple First Map
This tutorial covers:
- Steps to create a detailed terrain mesh.
- How to assign the Megatexture
- How to add the terrain mesh to a map
- How to make a Megatexture
- How to compile a Megatexture
- How to add Water to a map
Programs used in this tutorial are:
- Mudbox
- World Machine
- Lightwave
- Maya
Other similar programs can be used instead of these, but wont be covered in this tutorial.