Difference between revisions of "Playzones"
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− | .. | + | Many aspects of the game (such as deploying and traveling before being warned of leaving the battlefield) take place in the main gameplay area of the map, the 32768 unit square. A typical ETQW map is larger due to an out of bounds area, so actual bounds of a map are a 40960 unit square. Playzones are used to specify the main gameplay area where the deploymask is to be used. |
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== See Also == | == See Also == | ||
* [[Portal Basics]] | * [[Portal Basics]] | ||
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* [[Entity playzone_commandmap|playzone_commandmap]] | * [[Entity playzone_commandmap|playzone_commandmap]] | ||
* [[Entity playzone_deploy|playzone_deploy]] | * [[Entity playzone_deploy|playzone_deploy]] |
Revision as of 16:46, 22 November 2007
Many aspects of the game (such as deploying and traveling before being warned of leaving the battlefield) take place in the main gameplay area of the map, the 32768 unit square. A typical ETQW map is larger due to an out of bounds area, so actual bounds of a map are a 40960 unit square. Playzones are used to specify the main gameplay area where the deploymask is to be used.