Difference between revisions of "An Advanced Terrain and Megatexture"

From Mod Wiki
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[[Image:AdvMega_Intro.jpg|right]]
 
= Introduction =
 
= Introduction =
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This guide will show you step by step, on how to get a detailed Megatextured Terrain into the game.
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'''For this tutorial you must:'''
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* Have a modelling package that can export as LWO 0r OBJ
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* Have basic modelling skills
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* Have basic mapping skills as in [[A Simple First Map]]
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'''This tutorial covers:'''
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* Steps to create a detailed terrain mesh.
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* How to assign the Megatexture
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* How to add the terrain mesh to a map
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* How to make a Megatexture
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* How to compile a Megatexture
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* How to add Water to a map
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'''Programs used in this tutorial are:'''
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* Mudbox
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* World Machine
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* Lightwave
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* Maya
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Other similar programs can be used instead of these, but wont be covered in this tutorial.
  
  

Revision as of 14:36, 4 December 2007

AdvMega Intro.jpg

Introduction

This guide will show you step by step, on how to get a detailed Megatextured Terrain into the game.

For this tutorial you must:

  • Have a modelling package that can export as LWO 0r OBJ
  • Have basic modelling skills
  • Have basic mapping skills as in A Simple First Map

This tutorial covers:

  • Steps to create a detailed terrain mesh.
  • How to assign the Megatexture
  • How to add the terrain mesh to a map
  • How to make a Megatexture
  • How to compile a Megatexture
  • How to add Water to a map

Programs used in this tutorial are:

  • Mudbox
  • World Machine
  • Lightwave
  • Maya

Other similar programs can be used instead of these, but wont be covered in this tutorial.


Mudbox: Shape the Terrain

World Machine: Adding Flow

Prepare Terrain for Megatexture

Set up the Map

Construct the Megatexture

Detail Textures

Compile the Megatexture

Stamps

Add Water