Difference between revisions of "Entity light ambient"
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'''<onlyinclude>Ambient light source. The light will affect all areas unless there are outside portals or ambient portals between them.</onlyinclude>''' | '''<onlyinclude>Ambient light source. The light will affect all areas unless there are outside portals or ambient portals between them.</onlyinclude>''' | ||
− | See the [[ | + | See the [[Lighting Basics]] page for information about lighting. |
{{entitypage|light_ambient}} | {{entitypage|light_ambient}} |
Latest revision as of 16:57, 21 November 2007
Ambient light source. The light will affect all areas unless there are outside portals or ambient portals between them.
See the Lighting Basics page for information about lighting.
Entity Keys
classname light_ambient
- ambientCubemap variable
- The cubemap to use for ambient lighting. (This is an 'ambientCubemap' decl not an image name!)