ScriptEvent:setPrefix
From Mod Wiki
Parameters
integer channel -- Channel to set the prefix on. integer prefix -- Prefix to set. string value -- Value to set the prefix to.
Result
None.
Supported By
idActor
Comments
- Prefixes are used to construct animation names.
- Prefix should be AP_WEAPON, AP_WEAPON_CLASS, AP_STANCE, AP_STANCE_ACTION, or AP_CHANNEL_NAME.
Functionality
Sets the given prefix for a specified channel.