ScriptEvent:idleAnim
From Mod Wiki
Parameters
integer channel -- Channel to play the animation on. string anim -- Name of the animation to play.
Result
Supported By
idActor
Comments
- If the opposing channel is already in idle state with the same animation, both channels will start the animation, and the other channel will sync to the one specified.
- If the opposing channel is cycling the same animation, this channel will sync to the other channel.
Functionality
Attempts to cycle the specified animation on the given channel, and returns whether it succeeded or not.