Entity func rotating
From Mod Wiki
Generic rotating entity. It will rotate around the Z axis by default. Targeting entity will cause it to start or stop rotating.
Entity Keys
classname func_rotating
- start_on boolean
- set to 1 to rotate when spawned.
- x_axis boolean
- set to 1 to rotate around x-axis.
- y_axis boolean
- set to 1 to rotate around y-axis.
- speed variable
- determines how fast it moves.
- dmg variable
- damage to inflict when blocked.
See Also