Entity func riser

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Revision as of 13:37, 8 November 2007 by Ducks (talk | contribs) (Initial version)
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Simply rises or falls when triggered.


Entity Keys

classname func_riser

time variable
how many seconds to complete the movement
hide variable
start off hidden
solid variable
set to zero to make non-solid
height variable
how much to move ( use negative to move down )

See Also