Surface Tree

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A Surface Tree (.sft file) is a set of nodes containing references to textures, roads, stamps and projectors used to create a MegaTexture for a terrain mesh.

A surface tree is needed if your map contains a terrain model. You can create a surface tree using editWorld's Terrain Editor.

Do not edit .sft files manually, since they are generated by editWorld and will be overwritten every time the Terrain Editor content is saved.

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