Surface Tree

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Revision as of 13:25, 17 October 2007 by MoP (talk | contribs)

A Surface Tree (.sft file) is a set of nodes containing references to textures, roads, stamps and projectors used to create a MegaTexture for a terrain mesh.

A surface tree is needed if your map contains a terrain model. You can create a surface tree using editWorld's Terrain Editor