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  1. A Simple First Map
  2. A Simple First Megatexture
  3. A Simple First Terrain
  4. A Simple Second Map
  5. A guide to your first map
  6. Adding Custom Textures
  7. Adding Objective spawns and vehicles
  8. Adding a Shield Generator hack objective
  9. Adding an MCP escort objective
  10. Adding an atmosphere
  11. Adding base structures
  12. Adding base vehicles
  13. Adding player spawns
  14. Ambient Light Editor
  15. An Advanced Map
  16. An Advanced Terrain and Megatexture
  17. Animation
  18. Appendix A: Scripting Commands
  19. Appendix B: Entities
  20. Appendix C: Common Textures

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Retrieved from ‘https://wiki.splashdamage.com/index.php/Special:WithoutInterwiki’

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