ScriptEvent:putToRest

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Revision as of 11:51, 5 November 2007 by Wizz (talk | contribs)
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Parameters

None.

Result

None.

Supported By

idEntity

Comments

  • This will potentially in a position where the object would not normally come to rest, in this case, the object will likely begin moving again if it is shot/pushed unless the physics are disabled as well.

Functionality

Forcefully puts the object to rest.