ScriptEvent:getProxyAllowWeapon

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Revision as of 16:52, 5 November 2007 by Wizz (talk | contribs)
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Parameters

None.

Result

boolean

Supported By

idPlayer

Comments

  • If the player is not currently in a proxy, the result will be false.

Functionality

Returns whether the player is allowed to use their own weapons in their current proxy position.