Script:Files:script/tasks/task.script

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Revision as of 17:56, 2 November 2007 by Wizz (talk | contribs)
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object task {
    void preinit();
    void destroy();

    void Idle();

    void OnTaskSelected();
    void OnTaskDeselected();

    void SetupWaypointIcon();
    void FreeWaypointIcon();


    float commandMapIcon;
}

void task::preinit() {
    commandMapIcon = -1;
}

void task::destroy() {
    FreeWaypointIcon();
}

void task::Idle() {

}

void task::OnTaskSelected() {
    SetupWaypointIcon();
}

void task::OnTaskDeselected() {
    FreeWaypointIcon();
}

void task::FreeWaypointIcon() {
    if ( commandMapIcon == -1 ) {
        return;
    }

    entity ent = getTaskEntity();
    if ( ent == $null_entity ) {
        // we lost the entity, use local player instead
        ent = sys.getLocalPlayer();
    }

    sys.freeCMIcon( ent, commandMapIcon );
    commandMapIcon = -1;
}

void task::SetupWaypointIcon() {    
    FreeWaypointIcon();

    player l = sys.getLocalPlayer();
    if ( l != $null_entity ) {
        float materialIndex = GetMaterial( getKey( "mtr_cm_icon" ) );
        if ( materialIndex != -1 ) {
            entity taskEntity = getTaskEntity();
            if ( taskEntity != $null_entity ) {
                commandMapIcon = sys.allocCMIcon( taskEntity, getFloatKey( "icon_sort_cm_request" ) );
                sys.setCMIconMaterial( commandMapIcon, materialIndex );
                sys.setCMIconColorMode( commandMapIcon, CM_NORMAL );
                sys.setCMIconSize( commandMapIcon, 20.0f );
                sys.setCMIconColor( commandMapIcon, g_colorWhite, 1.0f );
                sys.setCMIconFlag( commandMapIcon, CMF_ALWAYSKNOWN );
                sys.flashCMIcon( commandMapIcon, -1, 1, -1 );
            }
        }
    }
}

object task_dummy : task {
}

object task_deploy_base : task {
}

object task_deploy_object : task_deploy_base {
}

object task_deploy_mines : task_deploy_base {
}

object task_hack_objective : task {
}

object task_construct_objective : task {
}

object task_destroy_objective : task {
}

object task_deployable_disable : task {
}

object task_repair_deployable : task {
}

object task_escort_mcp : task {
}

object task_capture_spawn : task {
}

object task_liberate_spawn : task {
}

object task_defuse_object : task {
}

object task_defend : task {
}

object task_pickup : task {
}

object task_select_spawnhost : task {
}

object task_repair_vehicle : task {
}

object task_need_passenger : task {
}

object task_revive_player : task {
}

object task_heal_player : task {
}

object task_supply_player : task {
}

object task_create_spawnhost : task {
}

object task_kill_enemy : task {
}