Script:Files:script/misc/animtest.script

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Revision as of 10:07, 5 November 2007 by Wizz (talk | contribs)
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object animtest {
    void        preinit();
    void        init();
    void        syncFields();

    void        OnGuiMessage( entity p );
    void        OnOtherChanged();
    void        Idle();
    void        SetupOther();

    entity        other;
    vector        spawnPos;
    boolean        doAnim;
};

void animtest::syncFields() {
    syncBroadcast( "other" );
    syncBroadcast( "doAnim" );
    syncCallback( "other", "OnOtherChanged" );
}

void animtest::OnOtherChanged() {
    if ( other != $null_entity ) {
        SetupOther();
    }
}

void animtest::SetupOther() {
    other.setOrigin( spawnPos );    
}

void animtest::preinit() {
}

void animtest::init() {
    entity temp;

    sys.wait( 0.5 );

    temp = getEntityKey( "spawn_location" );
    spawnPos = temp.getWorldOrigin();

    setState( "Idle" );
}

void animtest::Idle() {
    while( true ) {
        while ( !doAnim ) {
            sys.waitFrame();
        }

        other.playAnim( ANIMCHANNEL_ALL, getKey( "animation" ) );
        while ( other.isAnimating() ) {
            sys.waitFrame();
        }

        while ( doAnim ) {
            sys.waitFrame();
        }
    }
}

void animtest::OnGuiMessage( entity p ) {
    if ( sys.argv( 0 ) == "spawn" ) {
        if ( other != $null_entity ) {
            return;
        }

        other = sys.spawn( getKey( "def_spawn_object" ) );
        SetupOther();
    }

    if ( sys.argv( 0 ) == "animate" ) {
        if ( other == $null_entity ) {
            return;
        }

        doAnim = true;
    }

    if ( sys.argv( 0 ) == "reset" ) {
        doAnim = false;

        other.remove();
        other = $null_entity;
    }
}