Difference between revisions of "Entitykeys gameplay island generator"

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Latest revision as of 14:15, 8 November 2007

health variable
Health of the Construction, 0 is nonbreakable. Default is 5000
construct_time variable
Time in seconds to construct. Default is 10
fizzle_time variable
Time in seconds for an unfinished construction to fade out. Default 30s
skin_construct variable
Skin used during construction. Default is deployEffect