Difference between revisions of "Entitykeys gameplay island generator"
From Mod Wiki
(Initial version) |
(No difference)
|
Latest revision as of 14:15, 8 November 2007
- health variable
- Health of the Construction, 0 is nonbreakable. Default is 5000
- construct_time variable
- Time in seconds to construct. Default is 10
- fizzle_time variable
- Time in seconds for an unfinished construction to fade out. Default 30s
- skin_construct variable
- Skin used during construction. Default is deployEffect