Difference between revisions of "Design: Entity List"

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* <tt>[[Design: Entity func_aasobstacle|func_aasobstacle]]</tt> - blah blah
 
* <tt>[[Design: Entity func_aasobstacle|func_aasobstacle]]</tt> - blah blah
 
* <tt>[[Design: Entity func_activator|func_activator]]</tt> - blah blah
 
* <tt>[[Design: Entity func_activator|func_activator]]</tt> - blah blah
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== Gameplay ==
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* <tt>[[Design: Entity gameplay-construction-mining_laser-beacon|gameplay/construction/mining_laser/beacon]]</tt> - blah blah
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== Light ==
 
== Light ==

Revision as of 09:38, 17 October 2007

A list of entities that can be placed in a level, and a brief description of each.

Introduction

This page comprises an alphabetical list of all entities that can be placed in a level.


Entities by prefix

Atmosphere

Bot

These define bot behaviour and knowledge, such that bots can play the map.

Func

Gameplay


Light

Mapobjects


Model