Difference between revisions of "A Simple First Terrain"

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This is the barebones guide towards creating your first simple terrain and adding it to a map. This terrain won't be as detailed or as attractive as a full terrain, but will demonstrate the basics of creating a terrain mesh, assigning a texture, and adding it in-game.
 
This is the barebones guide towards creating your first simple terrain and adding it to a map. This terrain won't be as detailed or as attractive as a full terrain, but will demonstrate the basics of creating a terrain mesh, assigning a texture, and adding it in-game.
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== Introduction ==
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'''For this tutorial you must:'''
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* Have a modelling package that can export as OBJ
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* Have basic modelling skills
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* Have basic mapping skills
 +
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'''This tutorial covers:'''
 +
* How to create a terrain mesh
 +
* How to add a terrain mesh to a map
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* How to work with terrain meshes and map geometry
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* How to assign a texture
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'''This tutorial does not cover:'''
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* How to use Blender/Maya/Lightwave/ZBrush/Mudbox/3DSMax
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* How to create a megatexture
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* How to create displacement maps
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* Anything complicated

Revision as of 13:56, 26 November 2007

This is the barebones guide towards creating your first simple terrain and adding it to a map. This terrain won't be as detailed or as attractive as a full terrain, but will demonstrate the basics of creating a terrain mesh, assigning a texture, and adding it in-game.

Introduction

For this tutorial you must:

  • Have a modelling package that can export as OBJ
  • Have basic modelling skills
  • Have basic mapping skills

This tutorial covers:

  • How to create a terrain mesh
  • How to add a terrain mesh to a map
  • How to work with terrain meshes and map geometry
  • How to assign a texture

This tutorial does not cover:

  • How to use Blender/Maya/Lightwave/ZBrush/Mudbox/3DSMax
  • How to create a megatexture
  • How to create displacement maps
  • Anything complicated