Entity func bobbing
From Mod Wiki
Generic bobbing entity. It will bob on the Z axis by default.
Entity Keys
classname func_bobbing
- x_axis boolean
- set to 1 to rotate around x-axis.
- y_axis boolean
- set to 1 to rotate around y-axis.
- height variable
- amplitude of bob.
- speed variable
- seconds to complete a bob cycle.
- phase variable
- the 0.0 to 1.0 offset in the cycle to start at.
- dmg variable
- damage to inflict when blocked.
- snd_open sound
- sound to play when opening.
- snd_close sound
- sound to play when closing.
- snd_opened sound
- looping sound for it's opened state.
See Also