ScriptEvent:setEnemy

From Mod Wiki
Revision as of 17:55, 5 November 2007 by Wizz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Parameters

entity target -- New target to set.

Result

None.

Supported By

idProjectile
sdDefenceTurret

Functionality

Sets the target entity for this object.