ScriptEvent:createMaskEditSession

From Mod Wiki
Revision as of 11:24, 5 November 2007 by Wizz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Parameters

None.

Result

object

Supported By

sdSysCallThread

Functionality

Creates an object which can be used to manipulate masks, in game. The object returns will be of type sdDeployMaskEditSession.