ScriptEvent:createMaskEditSession
From Mod Wiki
Parameters
None.
Result
Supported By
sdSysCallThread
Functionality
Creates an object which can be used to manipulate masks, in game. The object returns will be of type sdDeployMaskEditSession.
None.
sdSysCallThread
Creates an object which can be used to manipulate masks, in game. The object returns will be of type sdDeployMaskEditSession.