Script:Files:script/maps/generic/hackable objective.script
From Mod Wiki
object hackable_objective { void preinit(); void syncFields(); void destroy(); float vGetPliersProgressBarValue( float action ); boolean vCheckActionCode( entity p, float actionCode ); void vMakePrimaryObjective( boolean value ); void vCreateMission(); void vFreeMission(); void vCompleteMission(); void OnUpdateGui( entity p ); float OnActivate( entity p, float distance ); float OnUpdateCrosshairInfo( entity p ); boolean HasHackContext( entity other ); float GetActivateCode( entity p, float distance ); void OnHacked( entity p ); void OnHacked_Base( entity p ); void OnIsPrimaryObjectiveChanged(); void OnHackCountChanged(); void SetObjectiveIndicator(); void ClearObjectiveIndicator(); void UpdateObjectiveProgress(); float CalcObjectiveProgress(); void UpdateObjectiveThread(); void SetObjectiveReminderTime( float time ); void KillFizzleThread(); void CreateFizzleThread( float delay ); void OnFizzled(); void FizzleThread( float delay ); void SetObjectiveIndex( float index ); boolean AllowHack() { return true; } void vHack( entity p ); string vGetObjectiveString() { return "hackObjective"; } team_base baseTeam; boolean isPrimaryObjective; boolean vIsPrimaryObjective() { return isPrimaryObjective; } void vOnContextDefend( entity p ); void vOnContextHack( entity p ); float hackCount; float maxHackCount; float objectiveIndex; float objectiveGUI; handle progressMessage; float nextProgressMessageTime; float infoToolTip; float useMeToolTip1; float useMeToolTip2; handle objectName; task missionTask; float fizzleTime; float fizzleEndTime; boolean fizzleThreadActive; float hackProficiency; entity hacker; float lastHackTime; boolean forceMessage; float nextObjectiveReminderTime; flashpoint_obj flashpoint; } void hackable_objective::preinit() { setGameTeam( sys.getTeam( getKey( "team" ) ) ); hackProficiency = GetProficiency( getKey( "prof_hack" ) ); baseTeam = getGameTeam(); objectiveIndex = getFloatKeyWithDefault( "objective_index", -1 ); fizzleTime = getFloatKeyWithDefault( "fizzle_time", 60.f ); progressMessage = sys.localizeString( getKeyWithDefault( "progress_message", "maps/generic/obj_hacking" ) ); //"is hacking the objective!" ); maxHackCount = getFloatKeyWithDefault( "hack_count", 100.f ); objectName = sys.localizeString( getKeyWithDefault( "object_name", "maps/generic/obj_hackable" ) ); forceMessage = false; infoToolTip = GetToolTip( getKey( "tt_intro_info" ) ); useMeToolTip1 = GetToolTip( getKey( "tt_intro_use_me_1" ) ); useMeToolTip2 = GetToolTip( getKey( "tt_intro_use_me_2" ) ); objectiveGUI = -1; if ( getIntKey( "use_objective_gui" ) ) { objectiveGUI = getGUI( "0" ); } } void hackable_objective::syncFields() { sync( "hackCount" ); syncCallback( "hackCount", "OnHackCountChanged" ); } void hackable_objective::destroy() { vFreeMission(); if ( flashpoint != $null ) { delete flashpoint; } if ( isPrimaryObjective ) { ClearObjectiveIndicator(); } } void hackable_objective::OnIsPrimaryObjectiveChanged() { ClearObjectiveIndicator(); if ( isPrimaryObjective ) { SetObjectiveIndicator(); } } void hackable_objective::SetObjectiveReminderTime( float time ) { if ( time > nextObjectiveReminderTime ) { nextObjectiveReminderTime = time; } } void hackable_objective::UpdateObjectiveThread() { waitUntil( objManager.gameState == GS_GAMEON ); objManager.PlaySound( getKey( "snd_intro_strogg" ), stroggTeam ); objManager.PlaySound( getKey( "snd_intro_gdf" ), gdfTeam ); SetObjectiveReminderTime( sys.getTime() + OBJECTIVEMESSAGE_WAIT_TIME ); while ( true ) { UpdateObjectiveProgress(); if ( !sys.isClient() ) { if ( sys.getTime() >= nextObjectiveReminderTime ) { objManager.PlaySound( getKey( "snd_reminder_strogg" ), stroggTeam ); objManager.PlaySound( getKey( "snd_reminder_gdf" ), gdfTeam ); SetObjectiveReminderTime( sys.getTime() + OBJECTIVEMESSAGE_WAIT_TIME ); } } sys.waitFrame(); } } void hackable_objective::SetObjectiveIndicator() { UpdateObjectiveProgress(); thread UpdateObjectiveThread(); if ( sys.getLocalPlayer() != $null_entity ) { sys.setGUIFloat( GUI_GLOBALS_HANDLE, "hackObjective.active", 1.f ); } } void hackable_objective::ClearObjectiveIndicator() { sys.killThread( "UpdateObjectiveThread_" + getName() ); if ( sys.getLocalPlayer() != $null_entity ) { sys.setGUIFloat( GUI_GLOBALS_HANDLE, "hackObjective.active", 0.f ); } } void hackable_objective::UpdateObjectiveProgress() { if ( sys.getLocalPlayer() != $null_entity ) { float progress = CalcObjectiveProgress(); sys.setGUIFloat( GUI_GLOBALS_HANDLE, "hackObjective.progress", progress ); } } float hackable_objective::CalcObjectiveProgress() { return hackCount / maxHackCount; } void hackable_objective::vMakePrimaryObjective( boolean value ) { isPrimaryObjective = value; OnIsPrimaryObjectiveChanged(); } boolean hackable_objective::vCheckActionCode( entity p, float actionCode ) { if ( objManager.gameState != GS_GAMEON ) { return false; } if ( actionCode == AC_HACK && AllowHack() ) { if ( p.getGameTeam() == baseTeam ) { return false; } return getEntityAllegiance( p ) == TA_ENEMY; } return false; } void hackable_objective::OnHacked( entity p ) { OnHacked_Base( p ); } void hackable_objective::OnHacked_Base( entity p ) { object newTeam = p.getGameTeam(); string statName = newTeam.getName(); if ( objectiveIndex != -1 ) { statName = statName + "_primary"; objManager.CompleteObjective( objectiveIndex, p ); } else { statName = statName + "_secondary"; } statName = statName + "_objective_hacked"; if ( p != $null_entity ) { sys.increaseStatInt( sys.allocStatInt( statName ), p.getEntityNumber(), 1 ); sys.increaseStatInt( sys.allocStatInt( newTeam.getName() + "_hack_uses" ), p.getEntityNumber(), 1 ); } objManager.OnHackComplete( self ); G_PlayObjectiveCompletedRollEnt( self ); objManager.PlaySound( getKey( "snd_finished_strogg" ), stroggTeam ); objManager.PlaySound( getKey( "snd_finished_gdf" ), gdfTeam ); setGameTeam( newTeam ); KillFizzleThread(); } void hackable_objective::OnUpdateGui( entity p ) { float guiHandle = getGUI( "0" ); if ( guiHandle == GUI_INVALID ) { return; } if ( self.getEntityAllegiance( p ) != TA_FRIEND ) { sys.setGUIFloat( guiHandle, "disabled", 1 ); } else { sys.setGUIFloat( guiHandle, "disabled", 0 ); } } boolean hackable_objective::HasHackContext( entity other ) { object otherTeam = other.getGameTeam(); if ( otherTeam == baseTeam ) { return false; } if ( otherTeam == getGameTeam() ) { return false; } if ( !AllowHack() ) { return false; } return true; } float hackable_objective::GetActivateCode( entity p, float distance ) { if ( objManager.gameState != GS_GAMEON ) { return AK_INWARMUP; } if ( p.getViewingEntity() != p ) { return AK_NONE; } if ( p.getHealth() <= 0 ) { return AK_NONE; } float allegiance = getEntityAllegiance( p ); if ( p.getGameTeam() == baseTeam ) { return AK_NONE; } if ( p.getGameTeam() == getGameTeam() ) { return AK_NONE; } if ( distance < DISTANCE_FOR_ACTION ) { if ( AllowHack() ) { if ( p.hasAbility( "hack" ) ) { return AK_HACK; } } } return AK_NONE; } float hackable_objective::OnUpdateCrosshairInfo( entity p ) { if ( sys.getLocalPlayer() == $null_entity ) { return 1.f; } float allegiance = getEntityAllegiance( p ); vector color = GetAllegianceColor( allegiance ); float distance = chGetDistance(); float range = InchesToMetres( distance ); float health = getHealth(); chSetNumLines( 0 ); float index; if ( p.isLocalPlayer() && objectiveIndex != -1 ) { p.sendToolTip( infoToolTip ); } // see if theres a valid action to perform float code = GetActivateCode( p, distance ); if ( code != AK_NONE && p.vHasActionItem( code ) ) { index = chAddLine(); chSetLineMaterial( index, p.vGetActionIcon( code ) ); chSetLineType( index, CI_IMAGE ); chSetLineSize( index, 64, 64 ); chSetLineColor( index, g_colorWhite, 0.9f ); if ( p.isLocalPlayer() ) { if ( !p.isToolTipPlaying() ) { if ( sys.getTime() - p.getCrosshairStartTime() > 1.f ) { if ( p.getCurrentWeapon() != p.vGetActionItem( code ) ) { p.sendToolTip( useMeToolTip1 ); } else { p.sendToolTip( useMeToolTip2 ); } } } } } else if ( code == AK_INWARMUP ) { if ( p.isLocalPlayer() && distance < DISTANCE_FOR_ACTION ) { team_base team = p.getGameTeam(); if ( team != $null_entity ) { p.sendToolTip( GetToolTip( getKey( "tt_noobjective" ) ) ); } } } index = chAddLine(); chSetLineTextIndex( index, objectName ); chSetLineColor( index, color, 1.f ); chSetLineType( index, CI_TEXT ); chSetLineSize( index, 0, 0 ); return 1.f; } float hackable_objective::vGetPliersProgressBarValue( float action ) { if ( action == AC_HACK ) { return hackCount / maxHackCount; } return 0.f; } void hackable_objective::vHack( entity p ) { float time = sys.getTime(); entity oldHacker = hacker; if ( hacker == $null_entity || lastHackTime < time - 2 ) { hacker = p; if ( lastHackTime < time - 10 ) { oldHacker = $null_entity; } } if ( objectiveIndex != -1 || forceMessage ) { if ( p == hacker ) { if ( sys.getTime() > nextProgressMessageTime ) { objManager.PushCPrintString( p.getUserName() ); objManager.CPrintEvent( progressMessage, $null ); nextProgressMessageTime = sys.getTime() + 5.f; } if ( hacker != oldHacker ) { if ( !sys.isClient() ) { objManager.setBotActionStateForEvent( ACTION_STATE_START_HACK, hacker ); //mal: let the bots know someone is hacking the obj! } objManager.PlaySound( getKey( "snd_hacking_strogg" ), stroggTeam ); objManager.PlaySound( getKey( "snd_hacking_gdf" ), gdfTeam ); SetObjectiveReminderTime( sys.getTime() + ( OBJECTIVEMESSAGE_WAIT_TIME * 0.5f ) ); } } } lastHackTime = time; if ( hackCount >= maxHackCount ) { hackCount = 0; } float count = 1; team_base team = p.getGameTeam(); if ( team.HasFastHackBonus( p ) ) { count = count * 1.25f; } hackCount = hackCount + count; OnHackCountChanged(); if ( hackProficiency != -1 ) { p.giveProficiency( hackProficiency, ( count / maxHackCount ), missionTask, "hacking objective" ); } if ( !sys.isClient() ) { if ( hackCount >= maxHackCount ) { OnHacked( p ); } else { if ( fizzleTime > 0.f ) { CreateFizzleThread( fizzleTime ); } } } } float hackable_objective::OnActivate( entity p, float distance ) { if ( distance > 128.f ) { return 0.0f; } if ( p.getViewingEntity() != p ) { return 0.0f; } if ( vCheckActionCode( p, AC_HACK ) ) { if ( p.isDisguised() ) { p.disguise( $null_entity ); } team_base team = p.getGameTeam(); team.SelectActionItem( p, AK_HACK ); } return 1.f; } void hackable_objective::SetObjectiveIndex( float index ) { objectiveIndex = index; } void hackable_objective::vCreateMission() { vFreeMission(); missionTask = taskManager.allocEntityTask( GetPlayerTask( getKey( "task_hack" ) ), self ); } void hackable_objective::vFreeMission() { if ( missionTask != $null ) { missionTask.free(); missionTask = $null; } } void hackable_objective::vCompleteMission() { if ( missionTask != $null ) { missionTask.complete(); missionTask.free(); missionTask = $null; } } void hackable_objective::KillFizzleThread() { fizzleEndTime = 0; } void hackable_objective::CreateFizzleThread( float delay ) { fizzleEndTime = sys.getTime() + delay; if ( !fizzleThreadActive ) { thread FizzleThread( delay ); } } void hackable_objective::OnFizzled() { hackCount = 0; OnHackCountChanged(); if ( !sys.isClient() ) { objManager.setBotActionStateForEvent( ACTION_STATE_HACK_FIZZLED, self ); //mal: let the bots know the hack has fizzled } } void hackable_objective::FizzleThread( float delay ) { fizzleThreadActive = true; while ( sys.getTime() < fizzleEndTime ) { sys.wait( fizzleEndTime - sys.getTime() ); } fizzleThreadActive = false; if ( fizzleEndTime != 0 ) { OnFizzled(); } } void hackable_objective::vOnContextDefend( entity p ) { player local = sys.getLocalViewPlayer(); if ( local == $null_entity || p == $null_entity ) { return; } if ( flashpoint != $null ) { delete flashpoint; } flashpoint = new flashpoint_obj; flashpoint.SetOwner( self ); flashpoint.SetMaterial( getKey( "mtr_icon_flash_defend" ) ); } void hackable_objective::vOnContextHack( entity p ) { player local = sys.getLocalViewPlayer(); if ( local == $null_entity || p == $null_entity ) { return; } if ( flashpoint != $null ) { delete flashpoint; } flashpoint = new flashpoint_obj; flashpoint.SetOwner( self ); flashpoint.SetMaterial( getKey( "mtr_icon_flash" ) ); } void hackable_objective::OnHackCountChanged() { if ( objectiveGUI != -1 ) { if ( sys.doClientSideStuff() ) { sys.setGUIFloat( objectiveGUI, "progress", CalcObjectiveProgress() ); } } }