Script:Files:script/placement/rotator.script
From Mod Wiki
object placement_rotator { void preinit(); void init(); void destroy(); entity targetEnt; float rotation; float rotationSpeed; }; void placement_rotator::preinit() { rotationSpeed = getFloatKeyWithDefault( "rotation_speed", 180 ); rotation = 0; } void placement_rotator::init() { targetEnt = getEntityKey( "rotation_target" ); if ( targetEnt == $null_entity ) { return; } vector angles = targetEnt.getAngles(); rotation = angles_y; while ( true ) { sys.waitFrame(); rotation = rotation + ( sys.getFrameTime() * rotationSpeed ); angles_y = rotation; targetEnt.setAngles( angles ); } } void placement_rotator::destroy() { }