Script:Files:script/vehicles/cockpits/platypus.script
From Mod Wiki
// LEGS = left arm // HEAD = right arm object vehicle_platypus_cockpit : vehicle_basic_cockpit { void preinit(); void destroy(); void AnimThread(); void OnEntered(); float HideSurface( string surfaceName ); void ShowSurface( float id ); string wheelAnim; string leverAnim; float wheelAnimFrames; float wheelAnimFramesMiddle; float leverAnimFrames; float leverAnimFrameMiddle; float surfaceId0; float surfaceId1; float surfaceId2; float surfaceId3; }; void vehicle_platypus_cockpit::preinit() { surfaceId0 = -1; surfaceId1 = -1; surfaceId2 = -1; surfaceId3 = -1; } void vehicle_platypus_cockpit::destroy() { ShowSurface( surfaceId0 ); ShowSurface( surfaceId1 ); ShowSurface( surfaceId2 ); ShowSurface( surfaceId3 ); sys.killThread( "vehicle_platypus_cockpit::AnimThread" ); } void vehicle_platypus_cockpit::OnEntered() { wheelAnim = "left_to_right"; leverAnim = "reverse_to_forward"; wheelAnimFrames = getNumFrames( wheelAnim ) - 2; wheelAnimFramesMiddle = wheelAnimFrames / 2; leverAnimFrames = getNumFrames( leverAnim ) - 2; leverAnimFrameMiddle = leverAnimFrames / 2; surfaceId0 = HideSurface( getKey( "surface_name0" ) ); surfaceId1 = HideSurface( getKey( "surface_name1" ) ); surfaceId2 = HideSurface( getKey( "surface_name2" ) ); surfaceId3 = HideSurface( getKey( "surface_name3" ) ); thread AnimThread(); } void vehicle_platypus_cockpit::AnimThread() { sys.threadName( "vehicle_platypus_cockpit::AnimThread" ); float length = playAnim( ANIMCHANNEL_LEGS, "into" ); playAnim( ANIMCHANNEL_HEAD, "into" ); sys.wait( length ); float wheelAngle = 0.f; float leverAngle = 0.f; while ( true ) { entity driver = myVehicle.getDriver(); vector move; if ( driver != $null_entity ) { move = driver.getMove(); } else { move = '0 0 0'; } float oldWheelAngle = wheelAngle; if ( move_y < 0 ) { wheelAngle = wheelAngle - 1.f * sys.getFrameTime(); if ( wheelAngle < -1.f ) { wheelAngle = -1.f; } } else if ( move_y > 0 ) { wheelAngle = wheelAngle + 1.f * sys.getFrameTime(); if ( wheelAngle > 1.f ) { wheelAngle = 1.f; } } else { if ( wheelAngle > 0.f ) { wheelAngle = wheelAngle - 0.8 * sys.getFrameTime(); if ( wheelAngle < 0.f ) { wheelAngle = 0.f; } } else if ( wheelAngle < 0.f ) { wheelAngle = wheelAngle + 0.8 * sys.getFrameTime(); if ( wheelAngle > 0.f ) { wheelAngle = 0.f; } } } if ( oldWheelAngle != wheelAngle ) { setAnimFrame( wheelAnim, ANIMCHANNEL_LEGS, ( 1 + wheelAngle ) * wheelAnimFramesMiddle ); } float oldLeverAngle = leverAngle; if ( move_x < 0 ) { leverAngle = leverAngle - 2.f * sys.getFrameTime(); if ( leverAngle < -1.f ) { leverAngle = -1.f; } } else if ( move_x > 0 ) { leverAngle = leverAngle + 2.f * sys.getFrameTime(); if ( leverAngle > 1.f ) { leverAngle = 1.f; } } else { if ( leverAngle > 0.f ) { leverAngle = leverAngle - 1.8 * sys.getFrameTime(); if ( leverAngle < 0.f ) { leverAngle = 0.f; } } else if ( leverAngle < 0.f ) { leverAngle = leverAngle + 1.8 * sys.getFrameTime(); if ( leverAngle > 0.f ) { leverAngle = 0.f; } } } if ( oldLeverAngle != leverAngle ) { setAnimFrame( leverAnim, ANIMCHANNEL_HEAD, ( 1 + leverAngle ) * leverAnimFrameMiddle ); } sys.waitFrame(); } } float vehicle_platypus_cockpit::HideSurface( string surfaceName ) { float id = -1; if ( surfaceName != "" ) { id = myVehicle.getSurfaceId( surfaceName ); myVehicle.hideSurface( id ); } return id; } void vehicle_platypus_cockpit::ShowSurface( float id ) { if ( id != -1 ) { myVehicle.showSurface( id ); } }