Script:Files:script/weapons/lacerator scope.script

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/***********************************************************************

weapon_lacerator.script

***********************************************************************/

object weapon_lacerator_scope : weapon_assaultrifle_scope {
    void        preinit();

    void        Reload() { Overheat(); }
};

void weapon_lacerator_scope::preinit() {
    usesStroyent    = true;
    hasHeat            = true;
}