Difference between revisions of "A Simple Second Map"
From Mod Wiki
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Once you've created [[A Simple First Map]], it's time to try something new with the skills you have learned. | Once you've created [[A Simple First Map]], it's time to try something new with the skills you have learned. | ||
− | For this tutorial you must know: | + | '''For this tutorial you must know:''' |
* How to create, move, resize and delete brushes. | * How to create, move, resize and delete brushes. | ||
* How to texture brushes. | * How to texture brushes. | ||
Line 7: | Line 7: | ||
* How to save, compile and run a map. | * How to save, compile and run a map. | ||
− | If you don't know how to do any of those things, you are advised to re-read the [[A Simple First Map]] tutorial. | + | '''If you don't know how to do any of those things, you are advised to re-read the [[A Simple First Map]] tutorial.''' |
− | This tutorial covers: | + | '''This tutorial covers:''' |
* How to create a map consisting of two rooms | * How to create a map consisting of two rooms | ||
* How to create a moving door | * How to create a moving door | ||
* How to add a map object | * How to add a map object | ||
* How to add Strogg and GDF spawns | * How to add Strogg and GDF spawns |
Revision as of 10:28, 23 November 2007
Once you've created A Simple First Map, it's time to try something new with the skills you have learned.
For this tutorial you must know:
- How to create, move, resize and delete brushes.
- How to texture brushes.
- How to create entities and lights.
- How to save, compile and run a map.
If you don't know how to do any of those things, you are advised to re-read the A Simple First Map tutorial.
This tutorial covers:
- How to create a map consisting of two rooms
- How to create a moving door
- How to add a map object
- How to add Strogg and GDF spawns