Difference between revisions of "Entity func riser"
From Mod Wiki
(Initial version) |
(No difference)
|
Latest revision as of 13:37, 8 November 2007
Simply rises or falls when triggered.
Entity Keys
classname func_riser
- time variable
- how many seconds to complete the movement
- hide variable
- start off hidden
- solid variable
- set to zero to make non-solid
- height variable
- how much to move ( use negative to move down )
See Also