Difference between revisions of "ScriptEvent:setGUIVec3"
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Latest revision as of 17:57, 5 November 2007
Parameters
integer handle -- Handle to the gui. string name -- Name of the property to set. float x -- X component of the vector. float y -- Y component of the vector float z -- Z component of the vector
Result
None.
Supported By
sdSysCallThread
Comments
- The constant GUI_GLOBALS_HANDLE may be used to set a property on the globals hierarchy instead.
Functionality
Sets a named vector property on the specified gui.