Difference between revisions of "ScriptEvent:setCMIconShaderParm"
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Latest revision as of 17:49, 5 November 2007
Parameters
integer handle -- Handle to the icon. integer index -- Index of the shader parm to set. float value -- Value to set the shader parm to.
Result
None.
Supported By
sdSysCallThread
Comments
- Index must be in the range 0-7 otherwise the game will likely crash.
- These shader parms start 4 offset from the regular parms, i.e. after the colors.
Functionality
Sets the given shader parm index on the icon to the specified value.