Difference between revisions of "ScriptEvent:toWorldSpace"
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Latest revision as of 11:17, 5 November 2007
Parameters
vector input -- The vector to translate. entity (cannot be null) entity -- The entity to perform the translation.
Result
Supported By
sdSysCallThread
Comments
- FIXME: This should be handled by the entity, not the thread.
Functionality
Converts a vector from the space of the entity's physics into world space.