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	<id>https://wiki.splashdamage.com/index.php?action=history&amp;feed=atom&amp;title=UILayout_Horizontal</id>
	<title>UILayout Horizontal - Revision history</title>
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	<updated>2026-04-07T18:34:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=UILayout_Horizontal&amp;diff=3258&amp;oldid=prev</id>
		<title>JRAD at 12:05, 21 November 2007</title>
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		<updated>2007-11-21T12:05:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOEDITSECTION__&lt;br /&gt;
== Class Tree ==&lt;br /&gt;
* [[:UIObject]]&lt;br /&gt;
** [[:UIObject_Drawable]]&lt;br /&gt;
*** [[:UILayout_Static]]&lt;br /&gt;
**** [[:UILayout_StaticBase]]&lt;br /&gt;
***** [[:UILayout_Horizontal]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
A horizontal layout will automatically order child windows horizontally. All child window rectangles are relative to the the previously defined child rectangle.&lt;br /&gt;
&lt;br /&gt;
This class may be used in the GUIs. It will inherit all properties, flags, functions and events from [[UILayout_StaticBase]].&lt;br /&gt;
&lt;br /&gt;
Window type:&lt;br /&gt;
 type layoutHorizontal;&lt;br /&gt;
&lt;br /&gt;
'''Example:'''&lt;br /&gt;
 windowDef lytMedals {&lt;br /&gt;
 	type layoutHorizontal;&lt;br /&gt;
 	properties {&lt;br /&gt;
 		rect rect = PADDING, 150, _fill_to_right_of( statsPlayerBanner_Achievements ), 210;&lt;br /&gt;
 		string class;&lt;br /&gt;
 		float selectedItem = -1;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	// Place each button directly to the right of the previously defined button&lt;br /&gt;
 	_achievements_list( Soldier,      &amp;quot;soldier&amp;quot; )&lt;br /&gt;
 	_achievements_list( Medic,        &amp;quot;medic&amp;quot; )&lt;br /&gt;
 	_achievements_list( Engineer,     &amp;quot;engineer&amp;quot; )&lt;br /&gt;
 	_achievements_list( FieldOps,     &amp;quot;fieldops&amp;quot; )&lt;br /&gt;
 	_achievements_list( CovertOps,    &amp;quot;covertops&amp;quot; )&lt;br /&gt;
 	_achievements_list( BattleSense,  &amp;quot;battlesense&amp;quot; )&lt;br /&gt;
 	_achievements_list( LightWeapons, &amp;quot;lightweapons&amp;quot; )&lt;br /&gt;
 	_achievements_list( Vehicles,     &amp;quot;vehicles&amp;quot; )&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
== Properties ==&lt;br /&gt;
{{:UILayout_Horizontal Properties}}&lt;br /&gt;
&lt;br /&gt;
== Flags ==&lt;br /&gt;
{{:UILayout_Horizontal Flags}}&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
[[Category:GUIs]]&lt;/div&gt;</summary>
		<author><name>JRAD</name></author>
		
	</entry>
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