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	<title>ScriptEvent:melee - Revision history</title>
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	<updated>2026-04-13T02:02:45Z</updated>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=ScriptEvent:melee&amp;diff=2060&amp;oldid=prev</id>
		<title>Wizz at 11:27, 5 November 2007</title>
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		<updated>2007-11-05T11:27:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Parameters ==&lt;br /&gt;
 [[ScriptType:integer|integer]] mask -- Collision mask to use.&lt;br /&gt;
 [[ScriptType:float|float]] distance -- Distance to trace along the axis.&lt;br /&gt;
 [[ScriptType:boolean|boolean]] ignoreOwner -- Whether to ignore the player in the trace or not.&lt;br /&gt;
 [[ScriptType:boolean|boolean]] antiLag -- Whether the trace should use antilag information or not.&lt;br /&gt;
== Result ==&lt;br /&gt;
[[ScriptType:boolean|boolean]]&lt;br /&gt;
== Supported By ==&lt;br /&gt;
 [[EntityClass:idWeapon|idWeapon]]&lt;br /&gt;
== Comments ==&lt;br /&gt;
*The result of the trace can be saved using [[ScriptEvent:saveMeleeTrace|saveMeleeTrace]].&lt;br /&gt;
== Functionality ==&lt;br /&gt;
Performs a trace along the player's view axis, and returns whether it hit anything or not.&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
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