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	<title>Script:Files:script/vehicles/cockpits/icarus.script - Revision history</title>
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	<updated>2026-04-26T04:13:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=Script:Files:script/vehicles/cockpits/icarus.script&amp;diff=1857&amp;oldid=prev</id>
		<title>Wizz at 10:05, 5 November 2007</title>
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		<updated>2007-11-05T10:05:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;object&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_icarus_cockpit|vehicle_icarus_cockpit]] {&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                preinit();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                init();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                destroy();&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                Idle();&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                OnCockpitSetup( &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;entity&amp;lt;/span&amp;gt; v );&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;entity&amp;lt;/span&amp;gt;                myVehicle;&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt;                offset;&lt;br /&gt;
 };&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_icarus_cockpit|vehicle_icarus_cockpit]]::preinit() {&lt;br /&gt;
     offset            = [[ScriptEvent:getVectorKey|getVectorKey]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;offset&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 &lt;br /&gt;
     [[ScriptEvent:hide|hide]]();&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_icarus_cockpit|vehicle_icarus_cockpit]]::init() {&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;// create the lights&amp;lt;/span&amp;gt;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; i = 1;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;while&amp;lt;/span&amp;gt; ( 1 ) {&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;string&amp;lt;/span&amp;gt; lightDefName = [[ScriptEvent:getKey|getKey]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;light&amp;quot;&amp;lt;/span&amp;gt; + i );&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( lightDefName == &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;&amp;quot;&amp;lt;/span&amp;gt; ) {&lt;br /&gt;
             break;&lt;br /&gt;
         }&lt;br /&gt;
 &lt;br /&gt;
         [[ScriptClass:vehicle_cockpit_light|vehicle_cockpit_light]] light = sys.[[ScriptEvent:spawnClient|spawnClient]]( lightDefName );&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( light != &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;$null_entity&amp;lt;/span&amp;gt; ) {&lt;br /&gt;
             light.myVehicle = myVehicle;&lt;br /&gt;
             light.myCockpit = &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;self&amp;lt;/span&amp;gt;;&lt;br /&gt;
         }&lt;br /&gt;
         i++;&lt;br /&gt;
     }&lt;br /&gt;
 &lt;br /&gt;
     [[ScriptEvent:setState|setState]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;Idle&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_icarus_cockpit|vehicle_icarus_cockpit]]::destroy() {&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_icarus_cockpit|vehicle_icarus_cockpit]]::Idle() {&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; temp;&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;boolean&amp;lt;/span&amp;gt; playingFireAnim;&lt;br /&gt;
 &lt;br /&gt;
     [[ScriptEvent:playCycle|playCycle]]( ANIMCHANNEL_LEGS, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;base&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;while&amp;lt;/span&amp;gt; ( true ) {&lt;br /&gt;
         sys.[[ScriptEvent:waitFrame|waitFrame]]();&lt;br /&gt;
 &lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;entity&amp;lt;/span&amp;gt; driver = myVehicle.[[ScriptEvent:getDriver|getDriver]]();&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( driver != &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;$null_entity&amp;lt;/span&amp;gt; ) {&lt;br /&gt;
             temp = driver.[[ScriptEvent:getViewAngles|getViewAngles]]();&lt;br /&gt;
             temp_x = 0;&lt;br /&gt;
             temp_z = 0;&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
             &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; jointOrigin = myVehicle.[[ScriptEvent:getWorldOrigin|getWorldOrigin]]();&lt;br /&gt;
             &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; worldOffset = sys.[[ScriptEvent:rotateVecByAngles|rotateVecByAngles]]( offset, temp );&lt;br /&gt;
             [[ScriptEvent:setOrigin|setOrigin]]( jointOrigin + worldOffset );&lt;br /&gt;
             [[ScriptEvent:setAngles|setAngles]]( temp );&lt;br /&gt;
             [[ScriptEvent:show|show]]();&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
             &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( driver.[[ScriptEvent:getButton|getButton]]( PK_ATTACK ) ) {&lt;br /&gt;
                 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( !playingFireAnim ) {&lt;br /&gt;
                     playingFireAnim = true;&lt;br /&gt;
                     [[ScriptEvent:playAnim|playAnim]]( ANIMCHANNEL_LEGS, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;fire&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
                 }&lt;br /&gt;
             } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; {&lt;br /&gt;
                 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( playingFireAnim ) {&lt;br /&gt;
                     playingFireAnim    = false;&lt;br /&gt;
                     [[ScriptEvent:playCycle|playCycle]]( ANIMCHANNEL_LEGS, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;base&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
                 }&lt;br /&gt;
             }&lt;br /&gt;
         }&lt;br /&gt;
     }    &lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_icarus_cockpit|vehicle_icarus_cockpit]]::OnCockpitSetup( &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;entity&amp;lt;/span&amp;gt; v ) {&lt;br /&gt;
     myVehicle    = v;&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;entity&amp;lt;/span&amp;gt; driver = myVehicle.[[ScriptEvent:getDriver|getDriver]]();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( driver != &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;$null_entity&amp;lt;/span&amp;gt; ) {&lt;br /&gt;
 &lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; temp = driver.[[ScriptEvent:getViewAngles|getViewAngles]]();&lt;br /&gt;
         temp_x = 0;&lt;br /&gt;
         temp_z = 0;&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; jointOrigin = myVehicle.[[ScriptEvent:getWorldOrigin|getWorldOrigin]]();&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; worldOffset = sys.[[ScriptEvent:rotateVecByAngles|rotateVecByAngles]]( offset, temp );&lt;br /&gt;
         [[ScriptEvent:setOrigin|setOrigin]]( jointOrigin + worldOffset );&lt;br /&gt;
         [[ScriptEvent:setAngles|setAngles]]( temp );&lt;br /&gt;
         [[ScriptEvent:show|show]]();&lt;br /&gt;
     }&lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
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