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	<title>Script:Files:script/vehicles/cockpits/badger.script - Revision history</title>
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	<updated>2026-04-07T14:59:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.splashdamage.com/index.php?title=Script:Files:script/vehicles/cockpits/badger.script&amp;diff=1856&amp;oldid=prev</id>
		<title>Wizz at 10:04, 5 November 2007</title>
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		<updated>2007-11-05T10:04:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;object&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_badger_cockpit|vehicle_badger_cockpit]] : [[ScriptClass:vehicle_basic_cockpit|vehicle_basic_cockpit]] {&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                preinit();&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                destroy();&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                OnEntered();&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt;                AnimThread();&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;string&amp;lt;/span&amp;gt;                turnLeftAnim;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;string&amp;lt;/span&amp;gt;                turnRightAnim;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;string&amp;lt;/span&amp;gt;                centerAnim;&lt;br /&gt;
 };&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_badger_cockpit|vehicle_badger_cockpit]]::preinit() {&lt;br /&gt;
     turnLeftAnim    = [[ScriptEvent:getKey|getKey]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;turn_left_anim&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
     turnRightAnim    = [[ScriptEvent:getKey|getKey]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;turn_right_anim&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
     centerAnim        = [[ScriptEvent:getKey|getKey]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;base_anim&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_badger_cockpit|vehicle_badger_cockpit]]::OnEntered() {&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;thread&amp;lt;/span&amp;gt; AnimThread();&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_badger_cockpit|vehicle_badger_cockpit]]::destroy() {&lt;br /&gt;
     sys.[[ScriptEvent:killThread|killThread]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;vehicle_badger_cockpit::AnimThread&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;#define&amp;lt;/span&amp;gt; BADGER_STEER_LEFT    0&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;#define&amp;lt;/span&amp;gt; BADGER_STEER_RIGHT    1&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;#define&amp;lt;/span&amp;gt; BADGER_STEER_CENTER 2&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;void&amp;lt;/span&amp;gt; [[ScriptClass:vehicle_badger_cockpit|vehicle_badger_cockpit]]::AnimThread() {&lt;br /&gt;
     sys.[[ScriptEvent:threadName|threadName]]( &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;vehicle_badger_cockpit::AnimThread&amp;quot;&amp;lt;/span&amp;gt; );&lt;br /&gt;
 &lt;br /&gt;
     sys.[[ScriptEvent:wait|wait]]( [[ScriptEvent:playAnim|playAnim]]( ANIMCHANNEL_ALL, &amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;&amp;quot;into&amp;quot;&amp;lt;/span&amp;gt; ) );&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; steerState = BADGER_STEER_CENTER;&lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; newSteerState;&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;float&amp;lt;/span&amp;gt; oldSteer = 0.f;&lt;br /&gt;
 &lt;br /&gt;
     &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;while&amp;lt;/span&amp;gt; ( true ) {&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;entity&amp;lt;/span&amp;gt; driver = myVehicle.[[ScriptEvent:getDriver|getDriver]]();&lt;br /&gt;
 &lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;vector&amp;lt;/span&amp;gt; move;&lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( driver != &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;$null_entity&amp;lt;/span&amp;gt; ) {&lt;br /&gt;
             move = driver.[[ScriptEvent:getMove|getMove]]();&lt;br /&gt;
         } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; {&lt;br /&gt;
             move = '0 0 0';&lt;br /&gt;
         }&lt;br /&gt;
 &lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( move_y &amp;lt; 0 ) {&lt;br /&gt;
             &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( move_y &amp;gt; oldSteer ) {&lt;br /&gt;
                 newSteerState = BADGER_STEER_CENTER;&lt;br /&gt;
             } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; {&lt;br /&gt;
                 newSteerState = BADGER_STEER_LEFT;&lt;br /&gt;
             }&lt;br /&gt;
         } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( move_y &amp;gt; 0 ) {&lt;br /&gt;
             &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( move_y &amp;lt; oldSteer ) {&lt;br /&gt;
                 newSteerState = BADGER_STEER_CENTER;&lt;br /&gt;
             } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; {&lt;br /&gt;
                 newSteerState = BADGER_STEER_RIGHT;&lt;br /&gt;
             }&lt;br /&gt;
         } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; {&lt;br /&gt;
             newSteerState = BADGER_STEER_CENTER;&lt;br /&gt;
         }&lt;br /&gt;
 &lt;br /&gt;
         &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( newSteerState != steerState ) {&lt;br /&gt;
             steerState = newSteerState;&lt;br /&gt;
 &lt;br /&gt;
             &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( steerState == BADGER_STEER_CENTER ) {&lt;br /&gt;
                 [[ScriptEvent:playAnimBlended|playAnimBlended]]( ANIMCHANNEL_ALL, centerAnim, 0.75f );&lt;br /&gt;
             } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( steerState == BADGER_STEER_RIGHT ) {&lt;br /&gt;
                 [[ScriptEvent:playAnimBlended|playAnimBlended]]( ANIMCHANNEL_ALL, turnRightAnim, 0.75f );&lt;br /&gt;
             } &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;else&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if&amp;lt;/span&amp;gt; ( steerState == BADGER_STEER_LEFT ) {&lt;br /&gt;
                 [[ScriptEvent:playAnimBlended|playAnimBlended]]( ANIMCHANNEL_ALL, turnLeftAnim, 0.75f );&lt;br /&gt;
             }&lt;br /&gt;
         }&lt;br /&gt;
 &lt;br /&gt;
         oldSteer = move_y;&lt;br /&gt;
 &lt;br /&gt;
         sys.[[ScriptEvent:waitFrame|waitFrame]]();&lt;br /&gt;
     }&lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Wizz</name></author>
		
	</entry>
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